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The Community Director will lead the community/marketing team and is tasked with growing the outreach strategy, social activations and ideations, communications between developer and player management for various studio platforms as well as game channels based upon the strategy goals. Direct report to the Director of Marketing, you will lead and build a team adding diversity and inclusion to community and customer service experts as well as work with internal teams to incorporate a collaborative partnership that is based on creating an authentic and sincere relationship with players on a global scale. * For those who are willing to work from home until pandemic guidelines have been lifted in relation to COVID-19. Once lifted, onsite is preferred. We will consider candidates with exceptional experience and qualifications to remain remote. Role: As part of this role, the Director, will work closely with Marketing & PR as well as other internal teams at the studio and it’s publishing group with a focus on maintaining certain engagement standards: Spark the Community to passionately create and converse about our games across all corners of the internet organically Engage players authentically in real-time and help develop compelling creative voice for studio and publishing Build trust with our players and igniting interest in our games with transparent and purposeful outreach and content We are looking for candidates with deep experience working with development studios, expertise in communications and management passion that can level up those that work for and beside them. A passion for gaming is a must with a deep level of empathy and understanding of the players who play them. Responsibilities: Build international strategies for engaging and building lasting player communities Oversee and manage a team of community and customer service experts that drive our communication with players on game channels Handle highly sensitive Community or Player-related crisis communications with partners across the platforms that the studio is present on Build and maintain partnerships both in studio and the broader organization to help drive the engagement strategy with development and marketing Work together with Community and Marketing teams to ensure community social and development programs are working hand in hand with the global brand and activation plans Align with the development team on research and insights from the community that help keep dev team informed with key features and game development decisions Work cross team with marketing to develop and drive community streaming efforts Qualifications & Requirements: Must like gaming and especially the studios produced and published titles 8+ years with online communities, social media, journalism, online marketing 5+ years of team lead experience in international and cross-functional environments Ability to handle and prioritize highly visible and time sensitive crisis communication management and work as an effective partner across multiple stakeholders Familiar with knowledge of game development pipelines and related terms Possesses writing, grammar, and content-creation abilities Proven experience with interpersonal, verbal communication, and presentation skills Conceptual with the ability to present new ideas effectively, to different target audiences Be a good human. Be considerate Agile and multi-tasker Thirst for continued knowledge in an ever shifting market Transcribe player feedback into action item solutions to the involved teams Solid understanding of LiveOps and Development A "roll up your sleeves" mindset to get any job done Benefits: Aggressive Profit sharing Free healthcare- no really! More PTO than you can take All national holidays paid 401k Match FSA HSA Flex hours
Salesforce Digital Marketing Manager
Lead Gameplay Engineer
Responsibilities: Utilizing your technical skills, you will collaborate with designers, artists, audio designers, and various other specialists to design and develop best-in-class game experiences. Exemplify and promote standards for code, design, development, debugging, optimization, reviewing goals, testing and documentation Interface between multiple departments with varies approaches to game development. You are responsible for translating creative intent into code tasks Help to lead development teams to meet high-level project goals. Understand the intent of the creative direction and translate it into actionable descriptions of work Participate in hiring process to grow our engineering team with an ever-rising quality bar Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks Design and Implement engineering solutions in many areas of game development such as procedural generation, game mechanics, AI, animation, physics, rendering, localization and UI Keep up to date on state-of-the-art software engineering methods, practices, and technologies Write well-architected code with an eye towards performance and re-usability for multiple experiences. Evaluate other engineers code to make sure it meets the department’s expectations Empower and guide the career(s) of your direct reports to promote their growth as engineers. You are responsible for providing feedback for your team to assist in their growth Establish workflow pipelines and cost/time analysis required for taking a game from early prototype stages all the way through to pre-production, production and release Qualifications: BS (or higher) in Computer Science or similar discipline Minimum 6 years game industry experience with 3+ shipped titles Excellent C++ programming and systems design skills Experience with implementing network gameplay, AI, or physics Ability to judge feature quality in relation to other current competing games Adept at working with designers and artists to implement gameplay features Experience in reviewing code and work to provide critical feedback used in career management Benefits: Profit Share Medical, Dental, & Vision 100% of premiums for the family covered by Tripwire Up to 30 days of PTO 16 paid Holidays Short Term Disability & Long Term Disability 401k Match Flexible Spending Account Flexible Hours Employee & Family Team Building Events Volunteer Days Preference to applicants with: Significant Unreal Engine experience Passion for first person shooters Proven ability of tackling challenging projects Experience in full software development lifecycle of shipping a game Excellent written and verbal communication skills Ability to work well under pressure, flexible, positive and focused
Lead Producer- Video Game Publishing
Responsibilities: Oversee publishing production team supporting external developers Act as primary contact with stakeholders and external teams Create timelines for internal and external teams, evaluating schedules with executive management and keep things on schedule while prioritizing tasks, departmental inter dependencies Manage any issues or risks that develop in the process Work with publishing leadership in establishing and implementing product roadmap monitoring product evaluation checkpoints Collaborate to put together and manage related budget and cost forecast for publishing projects. Responsible for all publishing project deliverables including milestone review, external build creation including marketing/PR needs Provide solutions to production issues to resolve the resulting schedule, cost, and scope conflicts Manage cross team communication including at the executive level; both internally and externally Qualifications: PM background, including Scrum, Kanban, and traditional waterfall methodologies and tools, with ability to assign priority based on experience Detail oriented while thriving in high stress situations At least 5 years production experience including 2+ years as Senior or Lead Producer. Ability to lead and implement producer’s best practices, tools and techniques for team members Working knowledge of game dev from start to finish including proven background with first party submission requirements and ability to move through milestones and set timelines accordingly Strong time management skills Must have shipped 2 games w/ production credit Previous experience working with multiple projects simultaneously Preference to applicants with: UE4 Plays or has worked on First Person Shooter Proven ability of tackling challenging projects Experience in full software development lifecycle of shipping a game Positive, problem solving mindset Benefits: Profit Share Flexible Hours Full medical, dental and vision covered w/ 100% of premiums for the family Up to 30 days of PTO 16 paid Holidays 401k Match