Design / Art Direction Jobs
We connect you to the best design and art direction jobs at leading companies and digital agencies.
Unity Engineer Director
Looking for a Director of Unity Engineering (Direct Hire) for a VR/AR company in SF. Must be passionate about VR and interested in the space. This Silicon Valley small business brings AR and VR to medical simulation training. Must be in the San Francisco region, once things are back open after Covid, onsite is required because collaboration is a huge part of being on this engineering team. DAY TO DAY: Provide strategic direction and innovation in the design and implementation Must know engineer strategy, full lifecycle of a project Develop the team through mentoring, and continually building the team's capabilities. Must have experience driving the company product, team objectives, and decision-making Must have experience working closely with product and talk to our customers to address strategy, implementation and pain points Continue our culture of collaboration, innovation, inclusion and data-driven decisions C# in Unity, on windows experience WANTED: Bachelors in Software Engineering or Computer Science 10+ years in engineering, deep knowledge and experience with Unity Ability to manage a small team and oversee other engineers work Excellent communicator, oral and written Deep experience developing 3D applications Familiarity with VR and/or AR platforms, such as the HTC Vive, Valve Index, Oculus Rift/Quest, Gear VR, and Hololens Ability to sometimes work a flexible schedule with colleagues on different coasts A plus: 3D graphics, modelling, rigging, artist experience. Node JS, AWS Roll-up-your-sleeves attitude Detail oriented, able to keep a team on top of deadlines Apply now to learn more about this role!
Looking for direct hire mid to senior level Web Engineer / Full Stack Engineer. Must be passionate about VR and interested in the space. This Silicon Valley small business brings AR and VR to medical simulation training. Must be in the San Francisco region, once things are back open after Covid, onsite is required because collaboration is a huge part of being on this engineering team. Experience Level: 3-5+ years of building back end applications and front end applications Expert in Node.JS and AngularJS Knowledgable about back end server architecture Create new features from ideation to completion and implementation Modify or address features or strategy for customers, address tech problems Must understand engineering in the VR environment Build out moderator application for the instructors that instruct upon the training simulations Experience with Unity WebGL Experience with Git or other version control tools A plus: Socket.IO, AWS, ElectronJS Passion for all things VR/AR like HTC Vive, Valve Index, Oculus Rift/Quest, Gear VR, and Hololens
Unity Engineer (VR)
Looking for direct hire mid to senior level Unity Developers. Must be passionate about VR and interested in the space. This Silicon Valley small business brings AR and VR to medical simulation training. Must be in the San Francisco region, once things are back open after Covid, onsite is required because collaboration is a huge part of being on this engineering team. DAY TO DAY: Ability to build a multiplayer first-person virtual simulation environment for Oculus Quest and Vive Pro devices. Create new features from ideation to completion and implementation Modify or address features or strategy for customers, address tech problems Must understand engineering in the VR environment Build out moderator application for the instructors that instruct upon the training simualtions. Must be strong in C# in Unity via Windows WANTED: 3-5+ years of experience in Unity using C# 3-5+ years developing 3D applications High level knowledge of Unity production pipeline & process for different types of asset utilization Degree in Software Engineering, Computer Science, or technical degree Git or other version control tool experience Must be a strong communicator, oral and written Must be able to work independently as well as collaboratively 1 year of experience developing a VR or AR product. Passion for all things VR/AR like HTC Vive, Valve Index, Oculus Rift/Quest, Gear VR, and Hololens Node. JS backend code Amazon Web Services infrastructure experience Any medical experience always an added bonus too The mission of this our client is for high-impact purpose. There are hundreds of thousands of patients that die each year due to medical errors that were preventable. Come work with our engineer and medical team to dig into this problem and train the doctors, nurses and health professionals of the future. A PLUS: 1+ year of experience developing a mobile VR product Experience on Oculus Quest, Gear VR, Google Cardboard, VR HMD VR product deployment A plus if you have rigging, modeling, animation, lighting, 3D graphics knowledge A good eye for scene optimization, artistry and profiling with the Unity Apply now to learn more about this role!
Freelance Production Designer
Onward Search has an exciting opportunity for a Production Designer with a leading healthcare non-profit. Specific responsibilities will include updating working on mostly print and digital marketing materials. Updating collateral material in English, Spanish, Chinese, and Tagalog. No foreign language or translation skills required. You must have 2+ years of graphic design experience. Healthcare experience is a plus! This is an opportunity located in San Francisco that will start working from home and possibly require returning to the office when things open back up. Expertise in Adobe Cloud – InDesign, Photoshop and Illustrator Proficiency with Microsoft Word and Powerpoint Knowledge of Wordpress is a plus Strong communication and written skills are important Must have strong attention to detail and the ability to multi-task *Preference for candidates who have own equipment/laptop at home to start.
Onward Search is hiring an Interactive Designer for an international client with offices in Alpharetta on an 8-month contract basis. Job Summary: The Interactive Graphic Designer is responsible for development and production of visual assets and designs that support the brand on the company’s web sites and applications. He/She is responsible for design projects and ensuring compliance with company style guidelines. He/She will be a part of an agile front-end development team. They will contribute to the development of angular applications for the .com. Responsibilities: Designs Web Sites, Graphical Assets and Application User-Interfaces Conceives, executes, and maintains designs for interactive projects (e.g.,.com, online advertising, etc.) to ensure compliance with the company visual style guidelines Must have strong communication and presentation skills for sharing ideas with UX team. Collaborates with UX designers, Information Architects, Web developers, Marketing managers, Copyeditors, and other stakeholders to plan and execute new designs Develops graphical assets based on Visual Design Guidelines and Design Briefs from UX Team and outside stakeholders (images, icons and banner ads, page layouts, etc.) Creates visual design comps and graphical assets for .com Support application design by applying visual design to wireframes and prototypes provided by UX team Involved in the technical and graphical creation of pages, producing not only the look of the website or page, but understanding how visual design will impact usability Create high-fidelity HTML prototypes for user research testing and executive reviews Optimizes graphics for mobile and desktop users Must be able to work well under the pressure of tight deadlines and changing demands A good understanding of programming languages like CSS and HTML is a plus A good understanding of responsive design is a plus Tests design elements within Content Management System Uploads images into the Content Management System Maintains Design Standards Maintains site appearance by upholding visual guidelines to maintain consistency among company digital project Works with UX designers and Web developers, internally and externally, to educate them on company visual standards Maintains Design and UX guidelines Monitors Quality Assurance and Process Improvements Reviews web page designs to ensure adherence to company visual guidelines and design best practices Must be familiar with issues of browser compatibility, able to trouble shoot and solve for browser compatibility issues Socializes company style guidelines and design processes with other business units to ensure company-wide understanding Identifies and documents improvements in design processes to increase design development workflow Documents design best practices to increase design and development efficiencies Researches and keeps up current design trends and best practices A good understanding of WCAG 2.0 Accessibility guidelines is a plus
Onward Search is searching for a Graphic Designer. Key Responsibilities: Support the creative and marketing team by creating on-brand design solutions that meet business goals and brand identity requirements Provide marketing material and UI content to showcase our brand image in a consistent style to customers Meet all deadlines with projects including: technical guides, flyers, images, digital ads, website banner, packaging, creative assets, event and marketing materials, media kits, sales/marketing decks and more Qualifications: Highly proficient in Adobe Suite: InDesign, Illustrator, Photoshop Ability to handle multiple projects with competing deadlines in a fast-paced environment Extreme attention to detail and a passion for accuracy Self-starter who is a customer-focused, detail-oriented, and enthusiastic team player Knowledge of marketing fundamentals and the ability to implement them to create dynamic advertising content Ability to work with multiple teams and accept feedback and input from marketing, and product management teams Awareness of contemporary trends in graphic design Bachelor’s degree or related experience in Graphic Design Graphic Design: 6 years or more working experience in graphic design
Our client, a Broadcast Network, is seeking a Designer/Production Artist to join the Digital Design team. You will report to the Design Director and be responsible to: Working with the creative team execute artwork for shows across many different platforms and sizes while maintaining the integrity of the brand Navigating complex templates and specifications set forth by our Creative Team and Ad Partners in a fast-paced and collaborative environment Demonstrating the fullest understanding of graphic design, layout design, information hierarchy and typography Taking creative direction well and implement accordingly within set guidelines and parameters Musts: 3-5 years experience with heavy emphasis on digital and social Combination of artistic knowledge and technical skills to complete and perfect display ads & promotional imagery across digital and social media Able to pivot as needed, and working to execute on daily projects Extremely detail-oriented
Our client, a premium streaming content provider, is seeking a freelance Presentation Designer to join their team. You will report to the Sr. Manager, Production and be responsible to: Create high quality, compelling marketing materials to support the B2B brand in a variety of media focused primarily on presentation, emails, social, and print assets while uploading brand standards Participate in project teams from concept through production to support the Brand Creative team and Marketing team Generate unique creative and visual solutions that achieve marketing goals in a constantly changing competitive landscape Musts: 5-7 years graphic design experience, 2+ years experience in Entertainment Design is ideal Mastery of Keynote, Powerpoint, Photoshop, Illustrator and InDesign from the current Adobe Creative Suite Outstanding online portfolio demonstrating success in creating beautiful balanced designs Excellent communication skills and ability to strike a balance between showing initiative and seeking appropriate guidance and input from others Knowledge of print processes from pre-press through final execution Background in multi-platform Marketing design including desktop, mobile and TV Advanced design fundamentals including: Layout, Typography, Color Strong knowledge of print production processes from pre-press through final execution Strong knowledge of industry best practices Understanding of Sketch Well-organized design files and design build files Willingness to learn and contribute to team environment Takes initiative Experience in After Effects, strong key art and photo compositing skills are pluses The ideal candidate has great attention to detail, strong task-management skills, a love of typography, is a Photoshop and Illustrator wiz, and is motivated by working in a fast-paced, collaborative environment
UX Program Manager
Our client, a luxury automotive mobility company, is looking for a Sr. UX Program Manager with a passion for creating amazing experiences on screen and in physical environments. This is a direct hire or contract-to-hire position (depending on preference), 40 hrs/wk onsite in the East Bay Area. *Remote to start, until shelter-in-place lifts and open to relo candidates. Responsibilities include: Help define UX process and operation for the client's vehicle infotainment system, website, and mobile app Collaborate constructively with designers, engineers, researchers, and external partners Drive milestones for high level and/or detailed user flows, wireframes, and prototypes Partner with researchers to drive key agendas for usability testing as needed Champion the process in meetings, making sure designers are on the right track with time and volume of deliverables Define and manage strategic initiatives that improve design team efficiency Facilitate meetings to drive progress against goals and objectives, and establishing clear next steps Coordinate and organize overall design activities and keep all designers on the track Wear a "designer's hat" and be able to share constructive feedback based on your own insight Collaborate cross-functionally with design management, engineering, product management, user research and content strategy to ensure a smooth product development process Support the management team with effective communication, proactive problem solving, information distribution Experience: BA/BS in (User experience, interaction, graphic, product, industrial, etc.), HCI, or related field 10+ years of experience as a digital producer, project manager or program manager with experience establishing programs, supporting design teams, and developing relationships Experience with software/hardware products, IoT, or automotive/in-car Track record of operating independently/operational thought leadership Experience collaborating for product strategy/shipping products Experience working with design and engineering Understand data to influence on outcomes Nice to haves: Experience with Luxury Automotive Brands Experience with Luxury Product Marketing in the US, EU, and China Voice user experience Design experience for Consumer Electronics Product a plus Experience multi-lingual digital product UI for consumers
Lead Character Artist
Onward Search is hiring a Lead Character Artist on direct hire basis for a gaming industry client with offices in North-Atlanta Job Summary: The Experienced Lead Character Artist will Lead and develop our current Character Team in creating visually inspiring, fully realized characters and creatures, both natural and unnatural. We want someone that is passionate about the craft and strives to set a high standard that will push and inspire the team to grow and advance as we go into the next generation of gaming. You will be working closely in a highly collaborative environment with the Art Director to help define the look of the characters and creatures, as well as making sure the creations fulfill the roles that they are needing to fill. Responsibilities: Create high resolution sculpts, clean low-resolution meshes, unwrap, and project in your software of choice Ability to create High Quality textures in Substance Painter/Designer that work well in a PBR environment Provide mentorship, art feedback, and training to fellow team members Constantly improve and advocate for best creation and production practices Communicate outside of the art team directly with other developers and relay that info to the rest of the team Work alongside the Art Director to define look of the characters and creatures as well as develop team to further push our quality bar upward Work closely with Animation and Technical Artist Leads during the creation process Work with the Art Director and Producer on schedules for the team. Create tasks and manage scheduling for the individual team members using Jira Attend Daily sync up meetings with other Leads and Art Director Work with Art Director on the hiring of new Character Artists Requirements: Character Artist with 8+ years experience in the games industry Shipped at least one game as a Lead Artist Excellent communication and interpersonal skills Excellent 3D art skills (3D modeling, texturing, composition) Relevant Software Knowledge of 3ds Max/Maya, Zbrush, Substance Suite, Marvelous Designer, Photoshop. Familiarity of PBR materials, Texture mapping, character rigging fundamentals, and cloth simulation. Passionate about the Craft Excellent Eye for Detail and creating believable Characters and Creatures. Knowledge of Current VFX techniques and Terminology Preference to Applicants: With UE4 experience